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James Brisnehan

I am a video game artists who specializes in realistic and semi-realistic 3D environments and props.
Learning, practicing, and growing as a game artist has been quite a challenge, but it has also been fun and fulfilling. I am proud of how far I have come since I decided to pursue this career, and I am excited to see how far I can continue to grow, and find out what awesome game worlds I can help create in the future.
Skills

   3D Skills

  • 3D Modeling

  • 3D Sculpting

  • Level Building

  • Texture Painting

  • PBR Texturing 

  • Trim Texturing

  • Material Authoring

  • Lighting

  • Rendering

  • Basic Animation

   2D Skills

  • Digital Painting

  • Photo Editing

  • Graphic Design

  • Video Editing

  • Basic 2D Animation

   Traditional Art Skills

  • Drawing

  • Painting

  • Sculpting

Software Skills
UE4
MA
MBX
SBP
SBD
PS
PM
MTB

Unreal Engine 4, Maya, Mudbox, Substance Painter, Substance Designer, Photoshop, Adobe Premiere, & Marmoset Toolbag

Education
FS

Bachelor of Science in Game Art from Full Sail University 

Graduation Date: June 7th 2013

Contact

Send me an email at jabrisnehan@gmail.com

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